/*
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License
    as published by the Free Software Foundation; either version 2
    of the License, or (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 51 Franklin Street, Fifth Floor,
    Boston, MA  02110-1301, USA.

    ---
    Copyright (C) 2014 Lucas Hermann Negri <lucashnegri@gmail.com>
 */

#include "luabackend.h"
#include "luasession.h"
#include "luaextensions.h"
#include "cantor_macros.h"

#include "settings.h"
#include "ui_settings.h"

#include <QFileInfo>

LuaBackend::LuaBackend( QObject* parent,const QList<QVariant> args ) : Cantor::Backend( parent,args )
{
    setObjectName(QLatin1String("LuaBackend"));
    new LuaScriptExtension(this);
}

QString LuaBackend::id() const
{
    return QLatin1String("lua");
}

QString LuaBackend::version() const
{
    return QLatin1String("LuaJIT 2.0");
}

Cantor::Session* LuaBackend::createSession()
{
    return new LuaSession(this);
}

Cantor::Backend::Capabilities LuaBackend::capabilities() const
{
    Cantor::Backend::Capabilities cap =
        Cantor::Backend::SyntaxHighlighting |
        Cantor::Backend::Completion;

    return cap;
}

bool LuaBackend::requirementsFullfilled() const
{
    return QFileInfo(LuaSettings::self()->path().toLocalFile()).isExecutable();
}

QUrl LuaBackend::helpUrl() const
{
    return QUrl(i18nc("Lua official documentation", "http://www.lua.org/docs.html"));
}

QString LuaBackend::description() const
{
    return i18n("<p> Lua is a fast and lightweight scripting language, with a simple procedural syntax." \
                " There are several libraries in Lua aimed at math and science.</p>"
                "<p>This backend supports luajit 2.</p>");
}

QWidget* LuaBackend::settingsWidget(QWidget* parent) const
{
    QWidget* widget = new QWidget(parent);
    Ui::LuaSettingsBase s;
    s.setupUi(widget);

    return widget;
}

KConfigSkeleton* LuaBackend::config() const
{
    return LuaSettings::self();
}

K_PLUGIN_FACTORY_WITH_JSON(luabackend, "luabackend.json", registerPlugin<LuaBackend>();)
#include "luabackend.moc"
