//
// Copyright (C) 2014 LunarG, Inc.
// Copyright (C) 2015-2018 Google, Inc.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
//    Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
//
//    Redistributions in binary form must reproduce the above
//    copyright notice, this list of conditions and the following
//    disclaimer in the documentation and/or other materials provided
//    with the distribution.
//
//    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
//    contributors may be used to endorse or promote products derived
//    from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.

// SPIRV-IR
//
// Simple in-memory representation (IR) of SPIRV.  Just for holding
// Each function's CFG of blocks.  Has this hierarchy:
//  - Module, which is a list of
//    - Function, which is a list of
//      - Block, which is a list of
//        - Instruction
//

#pragma once
#ifndef spvIR_H
#define spvIR_H

#include "spirv.hpp"

#include <algorithm>
#include <cassert>
#include <functional>
#include <iostream>
#include <memory>
#include <vector>
#include <set>
#include <optional>

namespace spv {

class Block;
class Function;
class Module;

const Id NoResult = 0;
const Id NoType = 0;

const Decoration NoPrecision = DecorationMax;

#ifdef __GNUC__
#   define POTENTIALLY_UNUSED __attribute__((unused))
#else
#   define POTENTIALLY_UNUSED
#endif

POTENTIALLY_UNUSED
const MemorySemanticsMask MemorySemanticsAllMemory =
                (MemorySemanticsMask)(MemorySemanticsUniformMemoryMask |
                                      MemorySemanticsWorkgroupMemoryMask |
                                      MemorySemanticsAtomicCounterMemoryMask |
                                      MemorySemanticsImageMemoryMask);

struct IdImmediate {
    bool isId;      // true if word is an Id, false if word is an immediate
    unsigned word;
    IdImmediate(bool i, unsigned w) : isId(i), word(w) {}
};

//
// SPIR-V IR instruction.
//

class Instruction {
public:
    Instruction(Id resultId, Id typeId, Op opCode) : resultId(resultId), typeId(typeId), opCode(opCode), block(nullptr) { }
    explicit Instruction(Op opCode) : resultId(NoResult), typeId(NoType), opCode(opCode), block(nullptr) { }
    virtual ~Instruction() {}
    void reserveOperands(size_t count) {
        operands.reserve(count);
        idOperand.reserve(count);
    }
    void addIdOperand(Id id) {
        // ids can't be 0
        assert(id);
        operands.push_back(id);
        idOperand.push_back(true);
    }
    // This method is potentially dangerous as it can break assumptions
    // about SSA and lack of forward references.
    void setIdOperand(unsigned idx, Id id) {
        assert(id);
        assert(idOperand[idx]);
        operands[idx] = id;
    }

    void addImmediateOperand(unsigned int immediate) {
        operands.push_back(immediate);
        idOperand.push_back(false);
    }
    void setImmediateOperand(unsigned idx, unsigned int immediate) {
        assert(!idOperand[idx]);
        operands[idx] = immediate;
    }

    void addStringOperand(const char* str)
    {
        unsigned int word = 0;
        unsigned int shiftAmount = 0;
        char c;

        do {
            c = *(str++);
            word |= ((unsigned int)c) << shiftAmount;
            shiftAmount += 8;
            if (shiftAmount == 32) {
                addImmediateOperand(word);
                word = 0;
                shiftAmount = 0;
            }
        } while (c != 0);

        // deal with partial last word
        if (shiftAmount > 0) {
            addImmediateOperand(word);
        }
    }
    bool isIdOperand(int op) const { return idOperand[op]; }
    void setBlock(Block* b) { block = b; }
    Block* getBlock() const { return block; }
    Op getOpCode() const { return opCode; }
    int getNumOperands() const
    {
        assert(operands.size() == idOperand.size());
        return (int)operands.size();
    }
    Id getResultId() const { return resultId; }
    Id getTypeId() const { return typeId; }
    Id getIdOperand(int op) const {
        assert(idOperand[op]);
        return operands[op];
    }
    unsigned int getImmediateOperand(int op) const {
        assert(!idOperand[op]);
        return operands[op];
    }

    // Write out the binary form.
    void dump(std::vector<unsigned int>& out) const
    {
        // Compute the wordCount
        unsigned int wordCount = 1;
        if (typeId)
            ++wordCount;
        if (resultId)
            ++wordCount;
        wordCount += (unsigned int)operands.size();

        // Write out the beginning of the instruction
        out.push_back(((wordCount) << WordCountShift) | opCode);
        if (typeId)
            out.push_back(typeId);
        if (resultId)
            out.push_back(resultId);

        // Write out the operands
        for (int op = 0; op < (int)operands.size(); ++op)
            out.push_back(operands[op]);
    }

    const char *getNameString() const {
        if (opCode == OpString) {
            return (const char *)&operands[0];
        } else {
            assert(opCode == OpName);
            return (const char *)&operands[1];
        }
    }

protected:
    Instruction(const Instruction&);
    Id resultId;
    Id typeId;
    Op opCode;
    std::vector<Id> operands;     // operands, both <id> and immediates (both are unsigned int)
    std::vector<bool> idOperand;  // true for operands that are <id>, false for immediates
    Block* block;
};

//
// SPIR-V IR block.
//

struct DebugSourceLocation {
    int line;
    int column;
    spv::Id fileId;
};

class Block {
public:
    Block(Id id, Function& parent);
    virtual ~Block()
    {
    }

    Id getId() { return instructions.front()->getResultId(); }

    Function& getParent() const { return parent; }
    // Returns true if the source location is actually updated.
    // Note we still need the builder to insert the line marker instruction. This is just a tracker.
    bool updateDebugSourceLocation(int line, int column, spv::Id fileId) {
        if (currentSourceLoc && currentSourceLoc->line == line && currentSourceLoc->column == column &&
            currentSourceLoc->fileId == fileId) {
            return false;
        }

        currentSourceLoc = DebugSourceLocation{line, column, fileId};
        return true;
    }
    // Returns true if the scope is actually updated.
    // Note we still need the builder to insert the debug scope instruction. This is just a tracker.
    bool updateDebugScope(spv::Id scopeId) {
        assert(scopeId);
        if (currentDebugScope && *currentDebugScope == scopeId) {
            return false;
        }

        currentDebugScope = scopeId;
        return true;
    }
    void addInstruction(std::unique_ptr<Instruction> inst);
    void addPredecessor(Block* pred) { predecessors.push_back(pred); pred->successors.push_back(this);}
    void addLocalVariable(std::unique_ptr<Instruction> inst) { localVariables.push_back(std::move(inst)); }
    const std::vector<Block*>& getPredecessors() const { return predecessors; }
    const std::vector<Block*>& getSuccessors() const { return successors; }
    std::vector<std::unique_ptr<Instruction> >& getInstructions() {
        return instructions;
    }
    const std::vector<std::unique_ptr<Instruction> >& getLocalVariables() const { return localVariables; }
    void setUnreachable() { unreachable = true; }
    bool isUnreachable() const { return unreachable; }
    // Returns the block's merge instruction, if one exists (otherwise null).
    const Instruction* getMergeInstruction() const {
        if (instructions.size() < 2) return nullptr;
        const Instruction* nextToLast = (instructions.cend() - 2)->get();
        switch (nextToLast->getOpCode()) {
            case OpSelectionMerge:
            case OpLoopMerge:
                return nextToLast;
            default:
                return nullptr;
        }
        return nullptr;
    }

    // Change this block into a canonical dead merge block.  Delete instructions
    // as necessary.  A canonical dead merge block has only an OpLabel and an
    // OpUnreachable.
    void rewriteAsCanonicalUnreachableMerge() {
        assert(localVariables.empty());
        // Delete all instructions except for the label.
        assert(instructions.size() > 0);
        instructions.resize(1);
        successors.clear();
        addInstruction(std::unique_ptr<Instruction>(new Instruction(OpUnreachable)));
    }
    // Change this block into a canonical dead continue target branching to the
    // given header ID.  Delete instructions as necessary.  A canonical dead continue
    // target has only an OpLabel and an unconditional branch back to the corresponding
    // header.
    void rewriteAsCanonicalUnreachableContinue(Block* header) {
        assert(localVariables.empty());
        // Delete all instructions except for the label.
        assert(instructions.size() > 0);
        instructions.resize(1);
        successors.clear();
        // Add OpBranch back to the header.
        assert(header != nullptr);
        Instruction* branch = new Instruction(OpBranch);
        branch->addIdOperand(header->getId());
        addInstruction(std::unique_ptr<Instruction>(branch));
        successors.push_back(header);
    }

    bool isTerminated() const
    {
        switch (instructions.back()->getOpCode()) {
        case OpBranch:
        case OpBranchConditional:
        case OpSwitch:
        case OpKill:
        case OpTerminateInvocation:
        case OpReturn:
        case OpReturnValue:
        case OpUnreachable:
            return true;
        default:
            return false;
        }
    }

    void dump(std::vector<unsigned int>& out) const
    {
        instructions[0]->dump(out);
        for (int i = 0; i < (int)localVariables.size(); ++i)
            localVariables[i]->dump(out);
        for (int i = 1; i < (int)instructions.size(); ++i)
            instructions[i]->dump(out);
    }

protected:
    Block(const Block&);
    Block& operator=(Block&);

    // To enforce keeping parent and ownership in sync:
    friend Function;

    std::vector<std::unique_ptr<Instruction> > instructions;
    std::vector<Block*> predecessors, successors;
    std::vector<std::unique_ptr<Instruction> > localVariables;
    Function& parent;

    // Track source location of the last source location marker instruction.
    std::optional<DebugSourceLocation> currentSourceLoc;

    // Track scope of the last debug scope instruction.
    std::optional<spv::Id> currentDebugScope;

    // track whether this block is known to be uncreachable (not necessarily
    // true for all unreachable blocks, but should be set at least
    // for the extraneous ones introduced by the builder).
    bool unreachable;
};

// The different reasons for reaching a block in the inReadableOrder traversal.
enum ReachReason {
    // Reachable from the entry block via transfers of control, i.e. branches.
    ReachViaControlFlow = 0,
    // A continue target that is not reachable via control flow.
    ReachDeadContinue,
    // A merge block that is not reachable via control flow.
    ReachDeadMerge
};

// Traverses the control-flow graph rooted at root in an order suited for
// readable code generation.  Invokes callback at every node in the traversal
// order.  The callback arguments are:
// - the block,
// - the reason we reached the block,
// - if the reason was that block is an unreachable continue or unreachable merge block
//   then the last parameter is the corresponding header block.
void inReadableOrder(Block* root, std::function<void(Block*, ReachReason, Block* header)> callback);

//
// SPIR-V IR Function.
//

class Function {
public:
    Function(Id id, Id resultType, Id functionType, Id firstParam, LinkageType linkage, const std::string& name, Module& parent);
    virtual ~Function()
    {
        for (int i = 0; i < (int)parameterInstructions.size(); ++i)
            delete parameterInstructions[i];

        for (int i = 0; i < (int)blocks.size(); ++i)
            delete blocks[i];
    }
    Id getId() const { return functionInstruction.getResultId(); }
    Id getParamId(int p) const { return parameterInstructions[p]->getResultId(); }
    Id getParamType(int p) const { return parameterInstructions[p]->getTypeId(); }

    void addBlock(Block* block) { blocks.push_back(block); }
    void removeBlock(Block* block)
    {
        auto found = find(blocks.begin(), blocks.end(), block);
        assert(found != blocks.end());
        blocks.erase(found);
        delete block;
    }

    Module& getParent() const { return parent; }
    Block* getEntryBlock() const { return blocks.front(); }
    Block* getLastBlock() const { return blocks.back(); }
    const std::vector<Block*>& getBlocks() const { return blocks; }
    void addLocalVariable(std::unique_ptr<Instruction> inst);
    Id getReturnType() const { return functionInstruction.getTypeId(); }
    Id getFuncId() const { return functionInstruction.getResultId(); }
    Id getFuncTypeId() const { return functionInstruction.getIdOperand(1); }
    void setReturnPrecision(Decoration precision)
    {
        if (precision == DecorationRelaxedPrecision)
            reducedPrecisionReturn = true;
    }
    Decoration getReturnPrecision() const
        { return reducedPrecisionReturn ? DecorationRelaxedPrecision : NoPrecision; }

    void setDebugLineInfo(Id fileName, int line, int column) {
        lineInstruction = std::unique_ptr<Instruction>{new Instruction(OpLine)};
        lineInstruction->reserveOperands(3);
        lineInstruction->addIdOperand(fileName);
        lineInstruction->addImmediateOperand(line);
        lineInstruction->addImmediateOperand(column);
    }
    bool hasDebugLineInfo() const { return lineInstruction != nullptr; }

    void setImplicitThis() { implicitThis = true; }
    bool hasImplicitThis() const { return implicitThis; }

    void addParamPrecision(unsigned param, Decoration precision)
    {
        if (precision == DecorationRelaxedPrecision)
            reducedPrecisionParams.insert(param);
    }
    Decoration getParamPrecision(unsigned param) const
    {
        return reducedPrecisionParams.find(param) != reducedPrecisionParams.end() ?
            DecorationRelaxedPrecision : NoPrecision;
    }

    void dump(std::vector<unsigned int>& out) const
    {
        // OpLine
        if (lineInstruction != nullptr) {
            lineInstruction->dump(out);
        }

        // OpFunction
        functionInstruction.dump(out);

        // OpFunctionParameter
        for (int p = 0; p < (int)parameterInstructions.size(); ++p)
            parameterInstructions[p]->dump(out);

        // Blocks
        inReadableOrder(blocks[0], [&out](const Block* b, ReachReason, Block*) { b->dump(out); });
        Instruction end(0, 0, OpFunctionEnd);
        end.dump(out);
    }

    LinkageType getLinkType() const { return linkType; }
    const char* getExportName() const { return exportName.c_str(); }

protected:
    Function(const Function&);
    Function& operator=(Function&);

    Module& parent;
    std::unique_ptr<Instruction> lineInstruction;
    Instruction functionInstruction;
    std::vector<Instruction*> parameterInstructions;
    std::vector<Block*> blocks;
    bool implicitThis;  // true if this is a member function expecting to be passed a 'this' as the first argument
    bool reducedPrecisionReturn;
    std::set<int> reducedPrecisionParams;  // list of parameter indexes that need a relaxed precision arg
    LinkageType linkType;
    std::string exportName;
};

//
// SPIR-V IR Module.
//

class Module {
public:
    Module() {}
    virtual ~Module()
    {
        // TODO delete things
    }

    void addFunction(Function *fun) { functions.push_back(fun); }

    void mapInstruction(Instruction *instruction)
    {
        spv::Id resultId = instruction->getResultId();
        // map the instruction's result id
        if (resultId >= idToInstruction.size())
            idToInstruction.resize(resultId + 16);
        idToInstruction[resultId] = instruction;
    }

    Instruction* getInstruction(Id id) const { return idToInstruction[id]; }
    const std::vector<Function*>& getFunctions() const { return functions; }
    spv::Id getTypeId(Id resultId) const {
        return idToInstruction[resultId] == nullptr ? NoType : idToInstruction[resultId]->getTypeId();
    }
    StorageClass getStorageClass(Id typeId) const
    {
        assert(idToInstruction[typeId]->getOpCode() == spv::OpTypePointer);
        return (StorageClass)idToInstruction[typeId]->getImmediateOperand(0);
    }

    void dump(std::vector<unsigned int>& out) const
    {
        for (int f = 0; f < (int)functions.size(); ++f)
            functions[f]->dump(out);
    }

protected:
    Module(const Module&);
    std::vector<Function*> functions;

    // map from result id to instruction having that result id
    std::vector<Instruction*> idToInstruction;

    // map from a result id to its type id
};

//
// Implementation (it's here due to circular type definitions).
//

// Add both
// - the OpFunction instruction
// - all the OpFunctionParameter instructions
__inline Function::Function(Id id, Id resultType, Id functionType, Id firstParamId, LinkageType linkage, const std::string& name, Module& parent)
    : parent(parent), lineInstruction(nullptr),
      functionInstruction(id, resultType, OpFunction), implicitThis(false),
      reducedPrecisionReturn(false),
      linkType(linkage)
{
    // OpFunction
    functionInstruction.reserveOperands(2);
    functionInstruction.addImmediateOperand(FunctionControlMaskNone);
    functionInstruction.addIdOperand(functionType);
    parent.mapInstruction(&functionInstruction);
    parent.addFunction(this);

    // OpFunctionParameter
    Instruction* typeInst = parent.getInstruction(functionType);
    int numParams = typeInst->getNumOperands() - 1;
    for (int p = 0; p < numParams; ++p) {
        Instruction* param = new Instruction(firstParamId + p, typeInst->getIdOperand(p + 1), OpFunctionParameter);
        parent.mapInstruction(param);
        parameterInstructions.push_back(param);
    }

    // If importing/exporting, save the function name (without the mangled parameters) for the linkage decoration
    if (linkType != LinkageTypeMax) {
        exportName = name.substr(0, name.find_first_of('('));
    }
}

__inline void Function::addLocalVariable(std::unique_ptr<Instruction> inst)
{
    Instruction* raw_instruction = inst.get();
    blocks[0]->addLocalVariable(std::move(inst));
    parent.mapInstruction(raw_instruction);
}

__inline Block::Block(Id id, Function& parent) : parent(parent), unreachable(false)
{
    instructions.push_back(std::unique_ptr<Instruction>(new Instruction(id, NoType, OpLabel)));
    instructions.back()->setBlock(this);
    parent.getParent().mapInstruction(instructions.back().get());
}

__inline void Block::addInstruction(std::unique_ptr<Instruction> inst)
{
    Instruction* raw_instruction = inst.get();
    instructions.push_back(std::move(inst));
    raw_instruction->setBlock(this);
    if (raw_instruction->getResultId())
        parent.getParent().mapInstruction(raw_instruction);
}

}  // end spv namespace

#endif // spvIR_H
