- Qt 5.3
- Qt Multimedia
- Spectrum Example
- engine.h Example File
- Qt 5.3.2 Reference Documentation

# engine.h Example File

spectrum/app/engine.h

    /****************************************************************************
    **
    ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
    ** Contact: http://www.qt-project.org/legal
    **
    ** This file is part of the examples of the Qt Toolkit.
    **
    ** $QT_BEGIN_LICENSE:BSD$
    ** You may use this file under the terms of the BSD license as follows:
    **
    ** "Redistribution and use in source and binary forms, with or without
    ** modification, are permitted provided that the following conditions are
    ** met:
    **   * Redistributions of source code must retain the above copyright
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    **     notice, this list of conditions and the following disclaimer in
    **     the documentation and/or other materials provided with the
    **     distribution.
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    **     of its contributors may be used to endorse or promote products derived
    **     from this software without specific prior written permission.
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    #ifndef ENGINE_H
    #define ENGINE_H

    #include "spectrum.h"
    #include "spectrumanalyser.h"
    #include "wavfile.h"

    #include <QAudioDeviceInfo>
    #include <QAudioFormat>
    #include <QBuffer>
    #include <QByteArray>
    #include <QDir>
    #include <QObject>
    #include <QVector>

    #ifdef DUMP_CAPTURED_AUDIO
    #define DUMP_DATA
    #endif

    #ifdef DUMP_SPECTRUM
    #define DUMP_DATA
    #endif

    class FrequencySpectrum;
    class QAudioInput;
    class QAudioOutput;

    /**
     * This class interfaces with the Qt Multimedia audio classes, and also with
     * the SpectrumAnalyser class.  Its role is to manage the capture and playback
     * of audio data, meanwhile performing real-time analysis of the audio level
     * and frequency spectrum.
     */
    class Engine : public QObject
    {
        Q_OBJECT

    public:
        explicit Engine(QObject *parent = 0);
        ~Engine();

        const QList<QAudioDeviceInfo> &availableAudioInputDevices() const
                                        { return m_availableAudioInputDevices; }

        const QList<QAudioDeviceInfo> &availableAudioOutputDevices() const
                                        { return m_availableAudioOutputDevices; }

        QAudio::Mode mode() const { return m_mode; }
        QAudio::State state() const { return m_state; }

        /**
         * \return Current audio format
         * \note May be QAudioFormat() if engine is not initialized
         */
        const QAudioFormat& format() const { return m_format; }

        /**
         * Stop any ongoing recording or playback, and reset to ground state.
         */
        void reset();

        /**
         * Load data from WAV file
         */
        bool loadFile(const QString &fileName);

        /**
         * Generate tone
         */
        bool generateTone(const Tone &tone);

        /**
         * Generate tone
         */
        bool generateSweptTone(qreal amplitude);

        /**
         * Initialize for recording
         */
        bool initializeRecord();

        /**
         * Position of the audio input device.
         * \return Position in bytes.
         */
        qint64 recordPosition() const { return m_recordPosition; }

        /**
         * RMS level of the most recently processed set of audio samples.
         * \return Level in range (0.0, 1.0)
         */
        qreal rmsLevel() const { return m_rmsLevel; }

        /**
         * Peak level of the most recently processed set of audio samples.
         * \return Level in range (0.0, 1.0)
         */
        qreal peakLevel() const { return m_peakLevel; }

        /**
         * Position of the audio output device.
         * \return Position in bytes.
         */
        qint64 playPosition() const { return m_playPosition; }

        /**
         * Length of the internal engine buffer.
         * \return Buffer length in bytes.
         */
        qint64 bufferLength() const;

        /**
         * Amount of data held in the buffer.
         * \return Data length in bytes.
         */
        qint64 dataLength() const { return m_dataLength; }

        /**
         * Set window function applied to audio data before spectral analysis.
         */
        void setWindowFunction(WindowFunction type);

    public slots:
        void startRecording();
        void startPlayback();
        void suspend();
        void setAudioInputDevice(const QAudioDeviceInfo &device);
        void setAudioOutputDevice(const QAudioDeviceInfo &device);

    signals:
        void stateChanged(QAudio::Mode mode, QAudio::State state);

        /**
         * Informational message for non-modal display
         */
        void infoMessage(const QString &message, int durationMs);

        /**
         * Error message for modal display
         */
        void errorMessage(const QString &heading, const QString &detail);

        /**
         * Format of audio data has changed
         */
        void formatChanged(const QAudioFormat &format);

        /**
         * Length of buffer has changed.
         * \param duration Duration in microseconds
         */
        void bufferLengthChanged(qint64 duration);

        /**
         * Amount of data in buffer has changed.
         * \param Length of data in bytes
         */
        void dataLengthChanged(qint64 duration);

        /**
         * Position of the audio input device has changed.
         * \param position Position in bytes
         */
        void recordPositionChanged(qint64 position);

        /**
         * Position of the audio output device has changed.
         * \param position Position in bytes
         */
        void playPositionChanged(qint64 position);

        /**
         * Level changed
         * \param rmsLevel RMS level in range 0.0 - 1.0
         * \param peakLevel Peak level in range 0.0 - 1.0
         * \param numSamples Number of audio samples analyzed
         */
        void levelChanged(qreal rmsLevel, qreal peakLevel, int numSamples);

        /**
         * Spectrum has changed.
         * \param position Position of start of window in bytes
         * \param length   Length of window in bytes
         * \param spectrum Resulting frequency spectrum
         */
        void spectrumChanged(qint64 position, qint64 length, const FrequencySpectrum &spectrum);

        /**
         * Buffer containing audio data has changed.
         * \param position Position of start of buffer in bytes
         * \param buffer   Buffer
         */
        void bufferChanged(qint64 position, qint64 length, const QByteArray &buffer);

    private slots:
        void audioNotify();
        void audioStateChanged(QAudio::State state);
        void audioDataReady();
        void spectrumChanged(const FrequencySpectrum &spectrum);

    private:
        void resetAudioDevices();
        bool initialize();
        bool selectFormat();
        void stopRecording();
        void stopPlayback();
        void setState(QAudio::State state);
        void setState(QAudio::Mode mode, QAudio::State state);
        void setFormat(const QAudioFormat &format);
        void setRecordPosition(qint64 position, bool forceEmit = false);
        void setPlayPosition(qint64 position, bool forceEmit = false);
        void calculateLevel(qint64 position, qint64 length);
        void calculateSpectrum(qint64 position);
        void setLevel(qreal rmsLevel, qreal peakLevel, int numSamples);

    #ifdef DUMP_DATA
        void createOutputDir();
        QString outputPath() const { return m_outputDir.path(); }
    #endif

    #ifdef DUMP_CAPTURED_AUDIO
        void dumpData();
    #endif

    private:
        QAudio::Mode        m_mode;
        QAudio::State       m_state;

        bool                m_generateTone;
        SweptTone           m_tone;

        WavFile*            m_file;
        // We need a second file handle via which to read data into m_buffer
        // for analysis
        WavFile*            m_analysisFile;

        QAudioFormat        m_format;

        const QList<QAudioDeviceInfo> m_availableAudioInputDevices;
        QAudioDeviceInfo    m_audioInputDevice;
        QAudioInput*        m_audioInput;
        QIODevice*          m_audioInputIODevice;
        qint64              m_recordPosition;

        const QList<QAudioDeviceInfo> m_availableAudioOutputDevices;
        QAudioDeviceInfo    m_audioOutputDevice;
        QAudioOutput*       m_audioOutput;
        qint64              m_playPosition;
        QBuffer             m_audioOutputIODevice;

        QByteArray          m_buffer;
        qint64              m_bufferPosition;
        qint64              m_bufferLength;
        qint64              m_dataLength;

        int                 m_levelBufferLength;
        qreal               m_rmsLevel;
        qreal               m_peakLevel;

        int                 m_spectrumBufferLength;
        QByteArray          m_spectrumBuffer;
        SpectrumAnalyser    m_spectrumAnalyser;
        qint64              m_spectrumPosition;

        int                 m_count;

    #ifdef DUMP_DATA
        QDir                m_outputDir;
    #endif

    };

    #endif // ENGINE_H