6.7. Sparkle
| 6. Ljus och skugg-filter |

### 6.7. Sparkle

#### 6.7.1. Översikt

Figur 17.129. Applying example for the Sparkle filter

Ursprunglig bild

Filter ”Sparkle” applied

This filter adds sparkles to your image. It uses the lightest points according to a threshold you have determined. It is difficult to foresee where sparkles will appear. But you can put white points on your image where you want sparkles to be.

#### 6.7.2. Aktivera filtret

This filter is found in the image window menu under Filters → Light and Shadow → Sparkle….

#### 6.7.3. Parameter Settings

Figur 17.130. ”Sparkle” filter options

Sliders and input boxes allow you to set values.

Preview

  If checked, parameter setting results are interactively displayed in preview. Scroll bars allow you to move around the image.

Luminosity threshold

  The higher the threshold, the more areas are concerned by sparkling (0.0-0.1).

Flare intensity

  When this value increases, the central spot and rays widen (0.0-1.0).

Spike length

  This is ray length (1-100). When you reduce it, small spikes decrease first.

Spike points

  Number of starting points for spikes (0-16). It's the number of big spikes. There is the same number of small spikes. When number is odd, small spikes are opposite the big ones. When number is even, big spikes are opposite another big spike.

Spike angle

  This is angle of first big spike with horizontal (-1 +360). -1 determines this value at random. If a spot has several pixels within required threshold, each of them will generate a sparkle. If angle is positive, they will all be superimposed. With -1, each sparkle will have a random rotation resulting in numerous thin spikes.

Spike density

  This option determines the number of sparkles on your image. It indicates the percentage (0.0-1.0) of all possible sparkles that will be preserved.

Transparency

  When you increase transparency (0.0-1.0), sparkles become more transparent and the layer beneath becomes visible. If there is no other layer, sparkle saturation decreases.

Random hue

  This option should change sparkle hue at random... (0.0-1.0).

Random saturation

  This option should change sparkle saturation at random... (0.0-1.0).

Preserve luminosity

  Gives to all central pixels the luminosity of the brightest pixel, resulting in increasing the whole sparkle luminosity.

Inverse

  Instead of selecting brightest pixels in image, Sparkle will select the darkest ones, resulting in dark sparkles.

Add border

  Instead of creating sparkles on brightest pixels, this option creates an image border made up of numerous sparkles.

Natural color, Foreground color, Background color

  You can change there the color of central pixels. This color will be added in Screen mode (Multiply if Inverse is checked). ”Natural color” is the color of the pixel in the image.

6.6. Lighting Effects |  | 6.8. Drop Shadow

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