/*
 * Copyright (C) 2004-2024 ZNC, see the NOTICE file for details.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ZNC_MODULES_H
#define ZNC_MODULES_H

#include <znc/zncconfig.h>
#include <znc/WebModules.h>
#include <znc/Utils.h>
#include <znc/Threads.h>
#include <znc/Message.h>
#include <znc/main.h>
#include <znc/Translation.h>
#include <functional>
#include <memory>
#include <set>
#include <queue>
#include <sys/time.h>

// Forward Declarations
class CAuthBase;
class CChan;
class CQuery;
class CIRCNetwork;
class CClient;
class CWebSock;
class CTemplate;
class CIRCSock;
class CModule;
class CModInfo;
// !Forward Declarations

#ifdef REQUIRESSL
#ifndef HAVE_LIBSSL
#error -
#error -
#error This module only works when ZNC is compiled with OpenSSL support
#error -
#error -
#endif
#endif

#ifdef BUILD_WITH_CMAKE
#include <znc/znc_export_lib_export.h>
#elif HAVE_VISIBILITY
#define ZNC_EXPORT_LIB_EXPORT __attribute__((__visibility__("default")))
#else
#define ZNC_EXPORT_LIB_EXPORT
#endif

/** C-style entry point to the module.
 *
 *  First, core compares C strings with version and compilation options of core
 *  and module. If they match, assume that C++ classes have the same layout and
 *  proceed to filling CModInfo.
 *
 *  Most parts of version-extra is explicitly not compared, otherwise all
 *  modules need to be rebuilt for every commit, which is more cumbersome for
 *  ZNC developers. However, the part set by user (e.g. +deb1), is compared.
 *
 *  If this struct ever changes, the first field (pcVersion) must stay the same.
 *  Otherwise, name of ZNCModuleEntry function must also change. Other fields
 *  can change at will.
 *
 *  Modules shouldn't care about this struct, it's all managed by ...MODULEDEFS
 *  macro.
 */
struct CModuleEntry {
    const char* pcVersion;
    const char* pcVersionExtra;
    const char* pcCompileOptions;
    void (*fpFillModInfo)(CModInfo&);
};

#define MODCOMMONDEFS(CLASS, DESCRIPTION, TYPE)                             \
    static void FillModInfo(CModInfo& Info) {                               \
        auto t_s = [&](const CString& sEnglish,                             \
                       const CString& sContext = "") {                      \
            return sEnglish.empty() ? "" : Info.t_s(sEnglish, sContext);    \
        };                                                                  \
        t_s(CString()); /* Don't warn about unused t_s */                   \
        Info.SetDescription(DESCRIPTION);                                   \
        Info.SetDefaultType(TYPE);                                          \
        Info.AddType(TYPE);                                                 \
        Info.SetLoader(TModLoad<CLASS>);                                    \
        TModInfo<CLASS>(Info);                                              \
    }                                                                       \
    extern "C" {                                                            \
    /* A global variable leads to ODR violation when several modules are    \
     * loaded. But a static variable inside a function works. */            \
    ZNC_EXPORT_LIB_EXPORT const CModuleEntry* ZNCModuleEntry();             \
    ZNC_EXPORT_LIB_EXPORT const CModuleEntry* ZNCModuleEntry() {            \
        static const CModuleEntry ThisModule = {VERSION_STR, VERSION_EXTRA, \
                                                ZNC_COMPILE_OPTIONS_STRING, \
                                                FillModInfo};               \
        return &ThisModule;                                                 \
    }                                                                       \
    }

/** Instead of writing a constructor, you should call this macro. It accepts all
 *  the necessary arguments and passes them on to CModule's constructor. You
 *  should assume that there are no arguments to the constructor.
 *
 *  Usage:
 *  \code
 *  class MyModule : public CModule {
 *      MODCONSTRUCTOR(MyModule) {
 *          // Your own constructor's code here
 *      }
 *  }
 *  \endcode
 *
 *  @param CLASS The name of your module's class.
 */
#define MODCONSTRUCTOR(CLASS)                                  \
    CLASS(ModHandle pDLL, CUser* pUser, CIRCNetwork* pNetwork, \
          const CString& sModName, const CString& sModPath,    \
          CModInfo::EModuleType eType)                         \
        : CModule(pDLL, pUser, pNetwork, sModName, sModPath, eType)

// User Module Macros
/** This works exactly like MODULEDEFS, but for user modules. */
#define USERMODULEDEFS(CLASS, DESCRIPTION) \
    MODCOMMONDEFS(CLASS, DESCRIPTION, CModInfo::UserModule)
// !User Module Macros

// Global Module Macros
/** This works exactly like MODULEDEFS, but for global modules. */
#define GLOBALMODULEDEFS(CLASS, DESCRIPTION) \
    MODCOMMONDEFS(CLASS, DESCRIPTION, CModInfo::GlobalModule)
// !Global Module Macros

// Network Module Macros
/** This works exactly like MODULEDEFS, but for network modules. */
#define NETWORKMODULEDEFS(CLASS, DESCRIPTION) \
    MODCOMMONDEFS(CLASS, DESCRIPTION, CModInfo::NetworkModule)
// !Network Module Macros

/** At the end of your source file, you must call this macro in global context.
 *  It defines some static functions which ZNC needs to load this module.
 *  By default the module will be a network module.
 *  @param CLASS The name of your module's class.
 *  @param DESCRIPTION A short description of your module.
 */
#define MODULEDEFS(CLASS, DESCRIPTION) NETWORKMODULEDEFS(CLASS, DESCRIPTION)

// Forward Declarations
class CZNC;
class CUser;
class CNick;
class CChan;
class CModule;
class CFPTimer;
class CSockManager;
// !Forward Declarations

class CCapability {
  public:
    virtual ~CCapability() = default;
    virtual void OnServerChangedSupport(CIRCNetwork* pNetwork, bool bState) {}
    virtual void OnClientChangedSupport(CClient* pClient, bool bState) {}

    CModule* GetModule() { return m_pModule; }
    void SetModule(CModule* p) { m_pModule = p; }

  protected:
    CModule* m_pModule = nullptr;
};

class CTimer : public CCron {
  public:
    CTimer(CModule* pModule, unsigned int uInterval, unsigned int uCycles,
           const CString& sLabel, const CString& sDescription);

    virtual ~CTimer();

    CTimer(const CTimer&) = delete;
    CTimer& operator=(const CTimer&) = delete;

    // Setters
    void SetModule(CModule* p);
    void SetDescription(const CString& s);
    // !Setters

    // Getters
    CModule* GetModule() const;
    const CString& GetDescription() const;
    // !Getters
  private:
  protected:
    CModule* m_pModule;
    CString m_sDescription;
};

typedef void (*FPTimer_t)(CModule*, CFPTimer*);

class CFPTimer : public CTimer {
  public:
    CFPTimer(CModule* pModule, unsigned int uInterval, unsigned int uCycles,
             const CString& sLabel, const CString& sDescription)
        : CTimer(pModule, uInterval, uCycles, sLabel, sDescription),
          m_pFBCallback(nullptr) {}

    virtual ~CFPTimer() {}

    void SetFPCallback(FPTimer_t p) { m_pFBCallback = p; }

  protected:
    void RunJob() override {
        if (m_pFBCallback) {
            m_pFBCallback(m_pModule, this);
        }
    }

  private:
    FPTimer_t m_pFBCallback;
};

#ifdef HAVE_PTHREAD
/// A CJob version which can be safely used in modules. The job will be
/// cancelled when the module is unloaded.
class CModuleJob : public CJob {
  public:
    CModuleJob(CModule* pModule, const CString& sName, const CString& sDesc)
        : CJob(), m_pModule(pModule), m_sName(sName), m_sDescription(sDesc) {}
    virtual ~CModuleJob();

    CModuleJob(const CModuleJob&) = delete;
    CModuleJob& operator=(const CModuleJob&) = delete;

    // Getters
    CModule* GetModule() const { return m_pModule; }
    const CString& GetName() const { return m_sName; }
    const CString& GetDescription() const { return m_sDescription; }
    // !Getters

  protected:
    CModule* m_pModule;
    const CString m_sName;
    const CString m_sDescription;
};
#endif

typedef void* ModHandle;

class CModInfo {
  public:
    typedef enum { GlobalModule, UserModule, NetworkModule } EModuleType;

    typedef CModule* (*ModLoader)(ModHandle p, CUser* pUser,
                                  CIRCNetwork* pNetwork,
                                  const CString& sModName,
                                  const CString& sModPath, EModuleType eType);

    CModInfo() : CModInfo("", "", NetworkModule) {}
    CModInfo(const CString& sName, const CString& sPath, EModuleType eType)
        : m_seType(),
          m_eDefaultType(eType),
          m_sName(sName),
          m_sPath(sPath),
          m_sDescription(""),
          m_sWikiPage(""),
          m_sArgsHelpText(""),
          m_bHasArgs(false),
          m_fLoader(nullptr) {}
    ~CModInfo() {}

    bool operator<(const CModInfo& Info) const {
        return (GetName() < Info.GetName());
    }

    bool SupportsType(EModuleType eType) const {
        return m_seType.find(eType) != m_seType.end();
    }

    void AddType(EModuleType eType) { m_seType.insert(eType); }

    static CString ModuleTypeToString(EModuleType eType) {
        switch (eType) {
            case GlobalModule:
                return "Global";
            case UserModule:
                return "User";
            case NetworkModule:
                return "Network";
            default:
                return "UNKNOWN";
        }
    }

    // Getters
    const CString& GetName() const { return m_sName; }
    const CString& GetPath() const { return m_sPath; }
    const CString& GetDescription() const { return m_sDescription; }
    const CString& GetWikiPage() const { return m_sWikiPage; }
    const CString& GetArgsHelpText() const { return m_sArgsHelpText; }
    bool GetHasArgs() const { return m_bHasArgs; }
    ModLoader GetLoader() const { return m_fLoader; }
    EModuleType GetDefaultType() const { return m_eDefaultType; }
    // !Getters

    // Setters
    void SetName(const CString& s) { m_sName = s; }
    void SetPath(const CString& s) { m_sPath = s; }
    void SetDescription(const CString& s) { m_sDescription = s; }
    void SetWikiPage(const CString& s) { m_sWikiPage = s; }
    void SetArgsHelpText(const CString& s) { m_sArgsHelpText = s; }
    void SetHasArgs(bool b = false) { m_bHasArgs = b; }
    void SetLoader(ModLoader fLoader) { m_fLoader = fLoader; }
    void SetDefaultType(EModuleType eType) { m_eDefaultType = eType; }
    // !Setters

    CString t_s(const CString& sEnglish, const CString& sContext = "") const;

  private:
  protected:
    std::set<EModuleType> m_seType;
    EModuleType m_eDefaultType;
    CString m_sName;
    CString m_sPath;
    CString m_sDescription;
    CString m_sWikiPage;
    CString m_sArgsHelpText;
    bool m_bHasArgs;
    ModLoader m_fLoader;
};

template <class M>
void TModInfo(CModInfo& Info) {}

template <class M>
CModule* TModLoad(ModHandle p, CUser* pUser, CIRCNetwork* pNetwork,
                  const CString& sModName, const CString& sModPath,
                  CModInfo::EModuleType eType) {
    return new M(p, pUser, pNetwork, sModName, sModPath, eType);
}

/** A helper class for handling commands in modules. */
class CModCommand : private CCoreTranslationMixin {
  public:
    /// Type for the callback function that handles the actual command.
    typedef void (CModule::*ModCmdFunc)(const CString& sLine);
    typedef std::function<void(const CString& sLine)> CmdFunc;

    /// Default constructor, needed so that this can be saved in a std::map.
    CModCommand();

    /** Construct a new CModCommand.
     * @param sCmd The name of the command.
     * @param func The command's callback function.
     * @param sArgs Help text describing the arguments to this command.
     * @param sDesc Help text describing what this command does.
     */
    CModCommand(const CString& sCmd, CModule* pMod, ModCmdFunc func,
                const CString& sArgs, const CString& sDesc);
    CModCommand(const CString& sCmd, CmdFunc func,
                const COptionalTranslation& Args,
                const COptionalTranslation& Desc);

    /** Copy constructor, needed so that this can be saved in a std::map.
     * @param other Object to copy from.
     */
    CModCommand(const CModCommand& other) = default;

    /** Assignment operator, needed so that this can be saved in a std::map.
     * @param other Object to copy from.
     */
    CModCommand& operator=(const CModCommand& other) = default;

    /** Initialize a CTable so that it can be used with AddHelp().
     * @param Table The instance of CTable to initialize.
     */
    static void InitHelp(CTable& Table);

    /** Add this command to the CTable instance.
     * @param Table Instance of CTable to which this should be added.
     * @warning The Table should be initialized via InitHelp().
     */
    void AddHelp(CTable& Table) const;

    const CString& GetCommand() const { return m_sCmd; }
    CmdFunc GetFunction() const { return m_pFunc; }
    CString GetArgs() const { return m_Args.Resolve(); }
    CString GetDescription() const { return m_Desc.Resolve(); }

    void Call(const CString& sLine) const { m_pFunc(sLine); }

  private:
    CString m_sCmd;
    CmdFunc m_pFunc;
    COptionalTranslation m_Args;
    COptionalTranslation m_Desc;
};

/** The base class for your own ZNC modules.
 *
 *  If you want to write a module for ZNC, you will have to implement a class
 *  which inherits from this class. You should override some of the "On*"
 *  functions in this class. These function will then be called by ZNC when the
 *  associated event happens.
 *
 *  If such a module hook is called with a non-const reference to e.g. a
 *  CString, then it is free to modify that argument to influence ZNC's
 *  behavior.
 *
 *  @see MODCONSTRUCTOR and MODULEDEFS
 */
class CModule {
  public:
    CModule(
        ModHandle pDLL, CUser* pUser, CIRCNetwork* pNetwork,
        const CString& sModName, const CString& sDataDir,
        CModInfo::EModuleType eType =
            CModInfo::NetworkModule);  // TODO: remove default value in ZNC 2.x
    virtual ~CModule();

    CModule(const CModule&) = delete;
    CModule& operator=(const CModule&) = delete;

    /** This enum is just used for return from module hooks. Based on this
     *  return, ZNC then decides what to do with the event which caused the
     *  module hook.
     */
    typedef enum {
        /** ZNC will continue event processing normally. This is what
         *  you should return normally.
         */
        CONTINUE = 1,
        /** This is the same as both CModule::HALTMODS and
         * CModule::HALTCORE together.
         */
        HALT = 2,
        /** Stop sending this even to other modules which were not
         *  called yet. Internally, the event is handled normally.
         */
        HALTMODS = 3,
        /** Continue calling other modules. When done, ignore the event
         *  in the ZNC core. (For most module hooks this means that a
         *  given event won't be forwarded to the connected users)
         */
        HALTCORE = 4
    } EModRet;

    typedef enum {
        /** Your module can throw this enum at any given time. When this
         * is thrown, the module will be unloaded.
         */
        UNLOAD
    } EModException;

    void SetUser(CUser* pUser);
    void SetNetwork(CIRCNetwork* pNetwork);
    void SetClient(CClient* pClient);

    /** This function throws CModule::UNLOAD which causes this module to be unloaded.
     */
    void Unload() { throw UNLOAD; }

    /** This module hook is called when a module is loaded
     *  @param sArgsi The arguments for the modules.
     *  @param sMessage A message that may be displayed to the user after
     *                  loading the module. Useful for returning error messages.
     *  @return true if the module loaded successfully, else false.
     */
    virtual bool OnLoad(const CString& sArgsi, CString& sMessage);
    /** This module hook is called during ZNC startup. Only modules loaded
     *  from znc.conf get this call.
     *  @return false to abort ZNC startup.
     */
    virtual bool OnBoot();

    /** Modules which can only be used with an active user session have to return true here.
     *  @return false for modules that can do stuff for non-logged in web users as well.
     */
    virtual bool WebRequiresLogin() { return true; }
    /** Return true if this module should only be usable for admins on the web.
     *  @return false if normal users can use this module's web pages as well.
     */
    virtual bool WebRequiresAdmin() { return false; }
    /** Return the title of the module's section in the web interface's side bar.
     *  @return The Title.
     */
    virtual CString GetWebMenuTitle() { return ""; }
    virtual CString GetWebPath();
    virtual CString GetWebFilesPath();
    /** For WebMods: Called before the list of registered SubPages will be checked.
     *  Important: If you return true, you need to take care of calling WebSock.Close!
     *  This allows for stuff like returning non-templated data, long-polling and other fun.
     *  @param WebSock The active request.
     *  @param sPageName The name of the page that has been requested.
     *  @return true if you handled the page request or false if the name is to be checked
     *          against the list of registered SubPages and their permission settings.
     */
    virtual bool OnWebPreRequest(CWebSock& WebSock, const CString& sPageName);
    /** If OnWebPreRequest returned false, and the RequiresAdmin/IsAdmin check has been passed,
     *  this method will be called with the page name. It will also be called for pages that
     *  have NOT been specifically registered with AddSubPage.
     *  @param WebSock The active request.
     *  @param sPageName The name of the page that has been requested.
     *  @param Tmpl The active template. You can add variables, loops and stuff to it.
     *  @return You MUST return true if you want the template to be evaluated and sent to the browser.
     *          Return false if you called Redirect() or PrintErrorPage(). If you didn't, a 404 page will be sent.
     */
    virtual bool OnWebRequest(CWebSock& WebSock, const CString& sPageName,
                              CTemplate& Tmpl);
    /** If ValidateWebRequestCSRFCheck returned false, a CSRF error will be printed.
     *  @param WebSock The active request.
     *  @param sPageName The name of the page that has been requested.
     *  @return You MUST return true if the CSRF token is valid.
     */
    virtual bool ValidateWebRequestCSRFCheck(CWebSock& WebSock, const CString& sPageName);
    /** Registers a sub page for the sidebar.
     *  @param spSubPage The SubPage instance.
     */
    virtual void AddSubPage(TWebSubPage spSubPage) {
        m_vSubPages.push_back(spSubPage);
    }
    /** Removes all registered (AddSubPage'd) SubPages.
     */
    virtual void ClearSubPages() { m_vSubPages.clear(); }
    /** Returns a list of all registered SubPages. Don't mess with it too much.
     *  @return The List.
     */
    virtual VWebSubPages& GetSubPages() { return m_vSubPages; }
    /** Using this hook, module can embed web stuff directly to different places.
     *  This method is called whenever embededded modules I/O happens.
     *  Name of used .tmpl file (if any) is up to caller.
     *  @param WebSock Socket for web connection, don't do bad things with it.
     *  @param sPageName Describes the place where web stuff is embedded to.
     *  @param Tmpl Template. Depending on context, you can do various stuff with it.
     *  @return If you don't need to embed web stuff to the specified place, just return false.
     *          Exact meaning of return value is up to caller, and depends on context.
     */
    virtual bool OnEmbeddedWebRequest(CWebSock& WebSock,
                                      const CString& sPageName,
                                      CTemplate& Tmpl);

    /** Called just before znc.conf is rehashed */
    virtual void OnPreRehash();
    /** This module hook is called after a <em>successful</em> rehash. */
    virtual void OnPostRehash();
    /** This module hook is called when a user gets disconnected from IRC. */
    virtual void OnIRCDisconnected();
    /** This module hook is called after a successful login to IRC. */
    virtual void OnIRCConnected();
    /** This module hook is called just before ZNC tries to establish a
     *  connection to an IRC server.
     *  @param pIRCSock The socket that will be used for the connection.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnIRCConnecting(CIRCSock* pIRCSock);
    /** This module hook is called when a CIRCSock fails to connect or
     *  a module returned HALTCORE from OnIRCConnecting.
     *  @param pIRCSock The socket that failed to connect.
     */
    virtual void OnIRCConnectionError(CIRCSock* pIRCSock);
    /** This module hook is called before loging in to the IRC server. The
     *  low-level connection is established at this point, but SSL
     *  handshakes didn't necessarily finish yet.
     *  @param sPass The server password that will be used.
     *  @param sNick The nick that will be used.
     *  @param sIdent The protocol identity that will be used. This is not
     *                the ident string that is transferred via e.g. oidentd!
     *  @param sRealName The real name that will be used.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnIRCRegistration(CString& sPass, CString& sNick,
                                      CString& sIdent, CString& sRealName);
    /** This module hook is called when a message is broadcasted to all users.
     *  @param sMessage The message that is broadcasted.
     *  @return see CModule::EModRet
     */
    virtual EModRet OnBroadcast(CString& sMessage);

    /** This module hook is called when a user mode on a channel changes.
     *  @param pOpNick The nick who sent the mode change, or nullptr if set by server.
     *  @param Nick The nick whose channel mode changes.
     *  @param Channel The channel on which the user mode is changed.
     *  @param cMode The mode character that is changed, e.g. '@' for op.
     *  @param bAdded True if the mode is added, else false.
     *  @param bNoChange true if this mode change doesn't change anything
     *                   because the nick already had this permission.
     *  @see CIRCSock::GetModeType() for converting uMode into a mode (e.g.
     *       'o' for op).
     */
    virtual void OnChanPermission3(const CNick* pOpNick, const CNick& Nick,
                                   CChan& Channel, char cMode,
                                   bool bAdded, bool bNoChange);
    /// @deprecated. Use OnChanPermission3.
    virtual void OnChanPermission2(const CNick* pOpNick, const CNick& Nick,
                                   CChan& Channel, unsigned char uMode,
                                   bool bAdded, bool bNoChange);
    /// @deprecated. Use OnChanPermission3.
    virtual void OnChanPermission(const CNick& OpNick, const CNick& Nick,
                                  CChan& Channel, unsigned char uMode,
                                  bool bAdded, bool bNoChange);
    /** Called when a nick is opped on a channel */
    virtual void OnOp2(const CNick* pOpNick, const CNick& Nick, CChan& Channel,
                       bool bNoChange);
    virtual void OnOp(const CNick& OpNick, const CNick& Nick, CChan& Channel,
                      bool bNoChange);
    /** Called when a nick is deopped on a channel */
    virtual void OnDeop2(const CNick* pOpNick, const CNick& Nick,
                         CChan& Channel, bool bNoChange);
    virtual void OnDeop(const CNick& OpNick, const CNick& Nick, CChan& Channel,
                        bool bNoChange);
    /** Called when a nick is voiced on a channel */
    virtual void OnVoice2(const CNick* pOpNick, const CNick& Nick,
                          CChan& Channel, bool bNoChange);
    virtual void OnVoice(const CNick& OpNick, const CNick& Nick, CChan& Channel,
                         bool bNoChange);
    /** Called when a nick is devoiced on a channel */
    virtual void OnDevoice2(const CNick* pOpNick, const CNick& Nick,
                            CChan& Channel, bool bNoChange);
    virtual void OnDevoice(const CNick& OpNick, const CNick& Nick,
                           CChan& Channel, bool bNoChange);
    /** Called on an individual channel mode change.
     *  @param pOpNick The nick who changes the channel mode, or nullptr if set by server.
     *  @param Channel The channel whose mode is changed.
     *  @param uMode The mode character that is changed.
     *  @param sArg The argument to the mode character, if any.
     *  @param bAdded True if this mode is added ("+"), else false.
     *  @param bNoChange True if this mode was already effective before.
     */
    virtual void OnMode2(const CNick* pOpNick, CChan& Channel, char uMode,
                         const CString& sArg, bool bAdded, bool bNoChange);
    virtual void OnMode(const CNick& OpNick, CChan& Channel, char uMode,
                        const CString& sArg, bool bAdded, bool bNoChange);
    /** Called on any channel mode change. This is called before the more
     *  detailed mode hooks like e.g. OnOp() and OnMode().
     *  @param pOpNick The nick who changes the channel mode, or nullptr if set by server.
     *  @param Channel The channel whose mode is changed.
     *  @param sModes The raw mode change, e.g. "+s-io".
     *  @param sArgs All arguments to the mode change from sModes.
     */
    virtual void OnRawMode2(const CNick* pOpNick, CChan& Channel,
                            const CString& sModes, const CString& sArgs);
    virtual void OnRawMode(const CNick& OpNick, CChan& Channel,
                           const CString& sModes, const CString& sArgs);

    /** Called on any raw IRC line received from the <em>IRC server</em>.
     *  @param sLine The line read from the server.
     *  @note The line does not include message tags. Use OnRawMessage() to access them.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnRaw(CString& sLine);
    /** Called on any raw message received from the <em>IRC server</em>.
     *  @since 1.7.0
     *  @param Message The received message.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnRawMessage(CMessage& Message);

    /** Called when a numeric message is received from the <em>IRC server</em>.
     *  @since 1.7.0
     *  @param Message The received message.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnNumericMessage(CNumericMessage& Message);

    /** Called when a command to *status is sent.
     *  @param sCommand The command sent.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnStatusCommand(CString& sCommand);
    /** Called when a command to your module is sent, e.g. query to *modname.
     *  @param sCommand The command that was sent.
     */
    virtual void OnModCommand(const CString& sCommand);
    /** This is similar to OnModCommand(), but it is only called if
     * HandleCommand didn't find any that wants to handle this. This is only
     * called if HandleCommand() is called, which practically means that
     * this is only called if you don't overload OnModCommand().
     *  @param sCommand The command that was sent.
     */
    virtual void OnUnknownModCommand(const CString& sCommand);
    /** Called when a your module nick was sent a notice.
     *  @param sMessage The message which was sent.
     */
    virtual void OnModNotice(const CString& sMessage);
    /** Called when your module nick was sent a CTCP message. OnModCommand()
     *  won't be called for this message.
     *  @param sMessage The message which was sent.
     */
    virtual void OnModCTCP(const CString& sMessage);

    /** Called when a nick quit from IRC.
     *  @since 1.7.0
     *  @param Message The quit message.
     *  @param vChans List of channels which you and nick share.
     */
    virtual void OnQuitMessage(CQuitMessage& Message,
                               const std::vector<CChan*>& vChans);
    /// @deprecated Use OnQuitMessage() instead.
    virtual void OnQuit(const CNick& Nick, const CString& sMessage,
                        const std::vector<CChan*>& vChans);

    /** Called when a nickname change occurs.
     *  @since 1.7.0
     *  @param Message The nick message.
     *  @param vChans Channels which we and nick share.
     */
    virtual void OnNickMessage(CNickMessage& Message,
                               const std::vector<CChan*>& vChans);
    /// @deprecated Use OnNickMessage() instead.
    virtual void OnNick(const CNick& Nick, const CString& sNewNick,
                        const std::vector<CChan*>& vChans);

    /** Called when a nick is kicked from a channel.
     *  @since 1.7.0
     *  @param Message The kick message.
     */
    virtual void OnKickMessage(CKickMessage& Message);
    /// @deprecated Use OnKickMessage() instead.
    virtual void OnKick(const CNick& OpNick, const CString& sKickedNick,
                        CChan& Channel, const CString& sMessage);

    /** This module hook is called just before ZNC tries to join an IRC channel.
     *  @param Chan The channel which is about to get joined.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnJoining(CChan& Channel);

    /** Called when a nick joins a channel.
     *  @since 1.7.0
     *  @param Message The join message.
     */
    virtual void OnJoinMessage(CJoinMessage& Message);
    /// @deprecated Use OnJoinMessage() instead.
    virtual void OnJoin(const CNick& Nick, CChan& Channel);

    /** Called when a nick parts a channel.
     *  @since 1.7.0
     *  @param Message The part message.
     */
    virtual void OnPartMessage(CPartMessage& Message);
    /// @deprecated Use OnPartMessage() instead.
    virtual void OnPart(const CNick& Nick, CChan& Channel,
                        const CString& sMessage);

    /** Called when user is invited into a channel
     *  @param Nick The nick who invited you.
     *  @param sChan The channel the user got invited into
     *  @return See CModule::EModRet.
     *  @todo Add OnInviteMessage() hook
     */
    virtual EModRet OnInvite(const CNick& Nick, const CString& sChan);

    /** Called before a channel buffer is played back to a client.
     *  @param Chan The channel which will be played back.
     *  @param Client The client the buffer will be played back to.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnChanBufferStarting(CChan& Chan, CClient& Client);
    /** Called after a channel buffer was played back to a client.
     *  @param Chan The channel which was played back.
     *  @param Client The client the buffer was played back to.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnChanBufferEnding(CChan& Chan, CClient& Client);

    /** Called for each message during a channel's buffer play back.
     *  @since 1.7.0
     *  @param Message The playback message.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnChanBufferPlayMessage(CMessage& Message);
    /// @deprecated Use OnChanBufferPlayMessage() instead.
    virtual EModRet OnChanBufferPlayLine2(CChan& Chan, CClient& Client,
                                          CString& sLine, const timeval& tv);
    /// @deprecated Use OnChanBufferPlayMessage() instead.
    virtual EModRet OnChanBufferPlayLine(CChan& Chan, CClient& Client,
                                         CString& sLine);

    /** Called before a query buffer is played back to a client.
     *  @since 1.7.0
     *  @param Query The query which will be played back.
     *  @param Client The client the buffer will be played back to.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnPrivBufferStarting(CQuery& Query, CClient& Client);
    /** Called after a query buffer was played back to a client.
     *  @since 1.7.0
     *  @param Query The query which was played back.
     *  @param Client The client the buffer was played back to.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnPrivBufferEnding(CQuery& Query, CClient& Client);

    /** Called for each message during a query's buffer play back.
     *  @since 1.7.0
     *  @param Message The playback message.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnPrivBufferPlayMessage(CMessage& Message);
    /// @deprecated Use OnPrivBufferPlayMessage() instead.
    virtual EModRet OnPrivBufferPlayLine2(CClient& Client, CString& sLine,
                                          const timeval& tv);
    /// @deprecated Use OnPrivBufferPlayMessage() instead.
    virtual EModRet OnPrivBufferPlayLine(CClient& Client, CString& sLine);

    /** Called when a client successfully logged in to ZNC. */
    virtual void OnClientLogin();
    /** Called when a client disconnected from ZNC. */
    virtual void OnClientDisconnect();

    /** This module hook is called when a client sends a raw traffic line to ZNC.
     *  @param sLine The raw traffic line sent.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnUserRaw(CString& sLine);
    /** This module hook is called when a client sends any message to ZNC.
     *  @since 1.7.0
     *  @param Message The message sent.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnUserRawMessage(CMessage& Message);

    /** This module hook is called when a client sends a CTCP reply.
     *  @since 1.7.0
     *  @param Message The CTCP reply message.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnUserCTCPReplyMessage(CCTCPMessage& Message);
    /// @deprecated Use OnUserCTCPReplyMessage() instead.
    virtual EModRet OnUserCTCPReply(CString& sTarget, CString& sMessage);

    /** This module hook is called when a client sends a CTCP request.
     *  @since 1.7.0
     *  @param Message The CTCP request message.
     *  @return See CModule::EModRet.
     *  @note This is not called for CTCP ACTION messages, use
     *        CModule::OnUserActionMessage() instead.
     */
    virtual EModRet OnUserCTCPMessage(CCTCPMessage& Message);
    /// @deprecated Use OnUserCTCPMessage() instead.
    virtual EModRet OnUserCTCP(CString& sTarget, CString& sMessage);

    /** Called when a client sends a CTCP ACTION request ("/me").
     *  @since 1.7.0
     *  @param Message The action message.
     *  @return See CModule::EModRet.
     *  @note CModule::OnUserCTCPMessage() will not be called for this message.
     */
    virtual EModRet OnUserActionMessage(CActionMessage& Message);
    /// @deprecated Use OnUserActionMessage() instead.
    virtual EModRet OnUserAction(CString& sTarget, CString& sMessage);

    /** This module hook is called when a user sends a PRIVMSG message.
     *  @since 1.7.0
     *  @param Message The message which was sent.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnUserTextMessage(CTextMessage& Message);
    /// @deprecated Use OnUserTextMessage() instead.
    virtual EModRet OnUserMsg(CString& sTarget, CString& sMessage);

    /** This module hook is called when a user sends a NOTICE message.
     *  @since 1.7.0
     *  @param Message The message which was sent.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnUserNoticeMessage(CNoticeMessage& Message);
    /// @deprecated Use OnUserNoticeMessage() instead.
    virtual EModRet OnUserNotice(CString& sTarget, CString& sMessage);

    /** This hooks is called when a user sends a JOIN message.
     *  @since 1.7.0
     *  @param Message The join message.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnUserJoinMessage(CJoinMessage& Message);
    /// @deprecated Use OnUserJoinMessage() instead.
    virtual EModRet OnUserJoin(CString& sChannel, CString& sKey);

    /** This hooks is called when a user sends a PART message.
     *  @since 1.7.0
     *  @param Message The part message.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnUserPartMessage(CPartMessage& Message);
    /// @deprecated Use OnUserPartMessage() instead.
    virtual EModRet OnUserPart(CString& sChannel, CString& sMessage);

    /** This module hook is called when a user wants to change a channel topic.
     *  @since 1.7.0
     *  @param Message The topic message.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnUserTopicMessage(CTopicMessage& Message);
    /// @deprecated Use OnUserTopicMessage() instead.
    virtual EModRet OnUserTopic(CString& sChannel, CString& sTopic);

    /** This hook is called when a user requests a channel's topic.
     *  @param sChannel The channel for which the request is.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnUserTopicRequest(CString& sChannel);

    /** This module hook is called when a client quits ZNC.
     *  @since 1.7.0
     *  @param Message The quit message the client sent.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnUserQuitMessage(CQuitMessage& Message);
    /// @deprecated Use OnUserQuitMessage() instead.
    virtual EModRet OnUserQuit(CString& sMessage);

    /** Called when we receive a CTCP reply <em>from IRC</em>.
     *  @since 1.7.0
     *  @param Message The CTCP reply message.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnCTCPReplyMessage(CCTCPMessage& Message);
    /// @deprecated Use OnCTCPReplyMessage() instead.
    virtual EModRet OnCTCPReply(CNick& Nick, CString& sMessage);

    /** Called when we receive a private CTCP request <em>from IRC</em>.
     *  @since 1.7.0
     *  @param Message The CTCP request message.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnPrivCTCPMessage(CCTCPMessage& Message);
    /// @deprecated Use OnPrivCTCPMessage() instead.
    virtual EModRet OnPrivCTCP(CNick& Nick, CString& sMessage);

    /** Called when we receive a channel CTCP request <em>from IRC</em>.
     *  @since 1.7.0
     *  @param Message The CTCP request message.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnChanCTCPMessage(CCTCPMessage& Message);
    /// @deprecated Use OnChanCTCPMessage() instead.
    virtual EModRet OnChanCTCP(CNick& Nick, CChan& Channel, CString& sMessage);

    /** Called when we receive a private CTCP ACTION ("/me" in query) <em>from IRC</em>.
     *  @since 1.7.0
     *  @param Message The action message
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnPrivActionMessage(CActionMessage& Message);
    /// @deprecated Use OnPrivActionMessage() instead.
    virtual EModRet OnPrivAction(CNick& Nick, CString& sMessage);

    /** Called when we receive a channel CTCP ACTION ("/me" in a channel) <em>from IRC</em>.
     *  @since 1.7.0
     *  @param Message The action message
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnChanActionMessage(CActionMessage& Message);
    /// @deprecated Use OnChanActionMessage() instead.
    virtual EModRet OnChanAction(CNick& Nick, CChan& Channel,
                                 CString& sMessage);

    /** Called when we receive a private PRIVMSG message <em>from IRC</em>.
     *  @since 1.7.0
     *  @param Message The private message.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnPrivTextMessage(CTextMessage& Message);
    /// @deprecated Use OnPrivTextMessage() instead.
    virtual EModRet OnPrivMsg(CNick& Nick, CString& sMessage);

    /** Called when we receive a channel PRIVMSG message <em>from IRC</em>.
     *  @since 1.7.0
     *  @param Message The channel message.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnChanTextMessage(CTextMessage& Message);
    /// @deprecated Use OnChanTextMessage() instead.
    virtual EModRet OnChanMsg(CNick& Nick, CChan& Channel, CString& sMessage);

    /** Called when we receive a private NOTICE message <em>from IRC</em>.
     *  @since 1.7.0
     *  @param Message The notice message.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnPrivNoticeMessage(CNoticeMessage& Message);
    /// @deprecated Use OnPrivNoticeMessage() instead.
    virtual EModRet OnPrivNotice(CNick& Nick, CString& sMessage);

    /** Called when we receive a channel NOTICE message <em>from IRC</em>.
     *  @since 1.7.0
     *  @param Message The notice message.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnChanNoticeMessage(CNoticeMessage& Message);
    /// @deprecated Use OnChanNoticeMessage() instead.
    virtual EModRet OnChanNotice(CNick& Nick, CChan& Channel,
                                 CString& sMessage);

    /** Called when we receive a channel topic change <em>from IRC</em>.
     *  @since 1.7.0
     *  @param Message The topic message.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnTopicMessage(CTopicMessage& Message);
    /// @deprecated Use OnTopicMessage() instead.
    virtual EModRet OnTopic(CNick& Nick, CChan& Channel, CString& sTopic);

    /** Called for every CAP received via CAP LS from server.
     *  If you need to also advertise the cap to clients, use
     *  AddServerDependentCapability() instead.
     *  @param sCap capability supported by server.
     *  @return true if your module supports this CAP and
     *          needs to turn it on with CAP REQ.
     */
    virtual bool OnServerCapAvailable(const CString& sCap);
    /** Called for every CAP received via CAP LS from server.
     *  By default just calls OnServerCapAvailable() without sValue, so
     *  overriding one of the two is enough.
     *  If you need to also advertise the cap to clients, use
     *  AddServerDependentCapability() instead.
     *  @param sCap capability name supported by server.
     *  @param sValue value.
     *  @return true if your module supports this CAP and
     *          needs to turn it on with CAP REQ.
     */
    virtual bool OnServerCap302Available(const CString& sCap, const CString& sValue);
    /** Called for every CAP accepted or rejected by server
     *  (with CAP ACK or CAP NAK after our CAP REQ).
     *  If you need to also advertise the cap to clients, use
     *  AddServerDependentCapability() instead.
     *  @param sCap capability accepted/rejected by server.
     *  @param bSuccess true if capability was accepted, false if rejected.
     */
    virtual void OnServerCapResult(const CString& sCap, bool bSuccess);

    /** This module hook is called just before ZNC tries to join a channel
     *  by itself because it's in the config but wasn't joined yet.
     *  @param Channel The channel which will be joined.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnTimerAutoJoin(CChan& Channel);

    /** This module hook is called when a network is being added.
     *  @param Network The new IRC network.
     *  @param sErrorRet A message that may be displayed to the user if
     *                  the module stops adding the network.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnAddNetwork(CIRCNetwork& Network, CString& sErrorRet);
    /** This module hook is called when a network is deleted.
     *  @param Network The IRC network which is going to be deleted.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnDeleteNetwork(CIRCNetwork& Network);

    /** Called immediately before ZNC sends a raw traffic line to a client.
     *  @since 1.7.0
     *  @param Message The message being sent to the client.
     *  @warning Calling PutUser() from within this hook leads to infinite recursion.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnSendToClientMessage(CMessage& Message);
    /// @deprecated Use OnSendToClientMessage() instead.
    virtual EModRet OnSendToClient(CString& sLine, CClient& Client);

    /** Called immediately before ZNC sends a raw traffic line to the IRC server.
     *  @since 1.7.0
     *  @param Message The message being sent to the IRC server.
     *  @warning Calling PutIRC() from within this hook leads to infinite recursion.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnSendToIRCMessage(CMessage& Message);
    /// @deprecated Use OnSendToIRCMessage() instead.
    virtual EModRet OnSendToIRC(CString& sLine);

    ModHandle GetDLL() { return m_pDLL; }

    /** This function sends a given IRC line to the IRC server, if we
     *  are connected to one. Else this line is discarded.
     *  @param sLine The line which should be sent.
     *  @return true if the line was queued for sending.
     */
    virtual bool PutIRC(const CString& sLine);
    /** This function sends a given IRC message to the IRC server, if we
     *  are connected to one. Else this message is discarded.
     *  @param Message The message which should be sent.
     *  @return true if the message was queued for sending.
     */
    virtual bool PutIRC(const CMessage& Message);
    /** This function sends a given raw IRC line to a client.
     *  If we are in a module hook which is called for a specific client,
     *  only that client will get the line, else all connected clients will
     *  receive this line.
     *  @param sLine The line which should be sent.
     *  @return true if the line was sent to at least one client.
     */
    virtual bool PutUser(const CString& sLine);
    /** This function generates a query from *status. If we are in a module
     *  hook for a specific client, only that client gets this message, else
     *  all connected clients will receive it.
     *  @param sLine The message which should be sent from *status.
     *  @return true if the line was sent to at least one client.
     */
    virtual bool PutStatus(const CString& sLine);
    /** This function sends a query from your module nick. If we are in a
     *  module hook for a specific client, only that client gets this
     *  message, else all connected clients will receive it.
     *  @param sLine The message which should be sent.
     *  @return true if the line was sent to at least one client.
     */
    virtual bool PutModule(const CString& sLine);
    /** This function calls CModule::PutModule(const CString&, const
     *  CString&, const CString&) for each line in the table.
     *  @param table The table which should be send.
     *  @return The number of lines sent.
     */
    virtual unsigned int PutModule(const CTable& table);
    /** Send a notice from your module nick. If we are in a module hook for
     *  a specific client, only that client gets this notice, else all
     *  clients will receive it.
     *  @param sLine The line which should be sent.
     *  @return true if the line was sent to at least one client.
     */
    virtual bool PutModNotice(const CString& sLine);

    /** @returns The name of the module. */
    const CString& GetModName() const { return m_sModName; }

    /** @returns The nick of the module. This is just the module name
     *           prefixed by the status prefix.
     */
    CString GetModNick() const;

    /** Get the module's data dir.
     *  Modules can be accompanied by static data, e.g. skins for webadmin.
     *  These function will return the path to that data.
     */
    const CString& GetModDataDir() const { return m_sDataDir; }

    // Timer stuff
    bool AddTimer(CTimer* pTimer);
    bool AddTimer(FPTimer_t pFBCallback, const CString& sLabel, u_int uInterval,
                  u_int uCycles = 0, const CString& sDescription = "");
    bool RemTimer(CTimer* pTimer);
    bool RemTimer(const CString& sLabel);
    bool UnlinkTimer(CTimer* pTimer);
    CTimer* FindTimer(const CString& sLabel);
    std::set<CTimer*>::const_iterator BeginTimers() const {
        return m_sTimers.begin();
    }
    std::set<CTimer*>::const_iterator EndTimers() const {
        return m_sTimers.end();
    }
    virtual void ListTimers();
    // !Timer stuff

    // Socket stuff
    bool AddSocket(CSocket* pSocket);
    bool RemSocket(CSocket* pSocket);
    bool RemSocket(const CString& sSockName);
    bool UnlinkSocket(CSocket* pSocket);
    CSocket* FindSocket(const CString& sSockName);
    std::set<CSocket*>::const_iterator BeginSockets() const {
        return m_sSockets.begin();
    }
    std::set<CSocket*>::const_iterator EndSockets() const {
        return m_sSockets.end();
    }
    virtual void ListSockets();
// !Socket stuff

#ifdef HAVE_PTHREAD
    // Job stuff
    void AddJob(CModuleJob* pJob);
    void CancelJob(CModuleJob* pJob);
    bool CancelJob(const CString& sJobName);
    void CancelJobs(const std::set<CModuleJob*>& sJobs);
    bool UnlinkJob(CModuleJob* pJob);
// !Job stuff
#endif

    // Command stuff
    /// Register the "Help" command.
    void AddHelpCommand();
    /// @return True if the command was successfully added.
    bool AddCommand(const CModCommand& Command);
    /// @return True if the command was successfully added.
    /// @deprecated Use the variant with COptionalTranslation.
    bool AddCommand(const CString& sCmd, CModCommand::ModCmdFunc func,
                    const CString& sArgs = "", const CString& sDesc = "");
    /// @param dDesc Either a string "", or the result of t_d()
    /// @return True if the command was successfully added.
    bool AddCommand(const CString& sCmd, const COptionalTranslation& Args,
                    const COptionalTranslation& Desc,
                    std::function<void(const CString& sLine)> func);
    /// @return True if the command was successfully removed.
    bool RemCommand(const CString& sCmd);
    /// @return The CModCommand instance or nullptr if none was found.
    const CModCommand* FindCommand(const CString& sCmd) const;
    /** This function tries to dispatch the given command via the correct
     * instance of CModCommand. Before this can be called, commands have to
     * be added via AddCommand(). If no matching commands are found then
     * OnUnknownModCommand will be called.
     * @param sLine The command line to handle.
     * @return True if something was done, else false.
     */
    bool HandleCommand(const CString& sLine);
    /** Send a description of all registered commands via PutModule().
     * @param sLine The help command that is being asked for.
     */
    void HandleHelpCommand(const CString& sLine = "");
    // !Command stuff

    bool LoadRegistry();
    bool SaveRegistry() const;
    bool MoveRegistry(const CString& sPath);
    bool SetNV(const CString& sName, const CString& sValue,
               bool bWriteToDisk = true);
    CString GetNV(const CString& sName) const;
    bool HasNV(const CString& sName) const {
        return m_mssRegistry.find(sName) != m_mssRegistry.end();
    }
    bool DelNV(const CString& sName, bool bWriteToDisk = true);
    MCString::iterator FindNV(const CString& sName) {
        return m_mssRegistry.find(sName);
    }
    MCString::iterator EndNV() { return m_mssRegistry.end(); }
    MCString::iterator BeginNV() { return m_mssRegistry.begin(); }
    void DelNV(MCString::iterator it) { m_mssRegistry.erase(it); }
    bool ClearNV(bool bWriteToDisk = true);

    const CString& GetSavePath() const;
    CString ExpandString(const CString& sStr) const;
    CString& ExpandString(const CString& sStr, CString& sRet) const;

    // Setters
    void SetType(CModInfo::EModuleType eType) { m_eType = eType; }
    void SetDescription(const CString& s) { m_sDescription = s; }
    void SetModPath(const CString& s) { m_sModPath = s; }
    void SetArgs(const CString& s) { m_sArgs = s; }
    // !Setters

    // Getters
    CModInfo::EModuleType GetType() const { return m_eType; }
    const CString& GetDescription() const { return m_sDescription; }
    const CString& GetArgs() const { return m_sArgs; }
    const CString& GetModPath() const { return m_sModPath; }

    /** @returns For user modules this returns the user for which this
     *           module was loaded. For global modules this returns nullptr,
     *           except when we are in a user-specific module hook in which
     *           case this is the user pointer.
     */
    CUser* GetUser() const { return m_pUser; }
    /** @returns nullptr except when we are in a network-specific module hook in
     *           which case this is the network for which the hook is called.
     */
    CIRCNetwork* GetNetwork() const { return m_pNetwork; }
    /** @returns nullptr except when we are in a client-specific module hook in
     *           which case this is the client for which the hook is called.
     */
    CClient* GetClient() const { return m_pClient; }
    CSockManager* GetManager() const { return m_pManager; }
    // !Getters

    // Global Modules
    /** This module hook is called when a user is being added.
     * @param User The user which will be added.
     * @param sErrorRet A message that may be displayed to the user if
     *                  the module stops adding the user.
     * @return See CModule::EModRet.
     */
    virtual EModRet OnAddUser(CUser& User, CString& sErrorRet);
    /** This module hook is called when a user is deleted.
     *  @param User The user which will be deleted.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnDeleteUser(CUser& User);
    /** This module hook is called when there is an incoming connection on
     *  any of ZNC's listening sockets.
     *  @param pSock The incoming client socket.
     *  @param sHost The IP the client is connecting from.
     *  @param uPort The port the client is connecting from.
     */
    virtual void OnClientConnect(CZNCSock* pSock, const CString& sHost,
                                 unsigned short uPort);
    /** This module hook is called when a client tries to login. If your
     *  module wants to handle the login attempt, it must return
     *  CModule::EModRet::HALT;
     *  @param Auth The necessary authentication info for this login attempt.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnLoginAttempt(std::shared_ptr<CAuthBase> Auth);
    /** Called after a client login was rejected.
     *  @param sUsername The username that tried to log in.
     *  @param sRemoteIP The IP address from which the client tried to login.
     */
    virtual void OnFailedLogin(const CString& sUsername,
                               const CString& sRemoteIP);
    /** This function behaves like CModule::OnUserRaw(), but is also called
     *  before the client successfully logged in to ZNC. You should always
     *  prefer to use CModule::OnUserRaw() if possible.
     *  @param pClient The client which send this line.
     *  @param sLine The raw traffic line which the client sent.
     */
    virtual EModRet OnUnknownUserRaw(CClient* pClient, CString& sLine);
    virtual EModRet OnUnknownUserRawMessage(CMessage& Message);

    /** Called after login, and also during JumpNetwork. */
    virtual void OnClientAttached();
    /** Called upon disconnect, and also during JumpNetwork. */
    virtual void OnClientDetached();

#ifndef SWIG
    /** Simple API to support client capabilities which depend on server to support that capability.
     *  It is built on top of other CAP related API, but removes boilerplate,
     *  and handles some tricky cases related to cap-notify and JumpNetwork. To
     *  use, create a subclass of CCapability, and pass to this function; it
     *  will automatically set the module pointer, then call the callbacks to
     *  notify you when server and client accepted support of the capability, or
     *  stopped supporting it. Note that it's not a strict toggle: e.g.
     *  sometimes client will disable the cap even when it was already disabled
     *  for that client.
     *  For perl and python modules, this function accepts 3 parameters:
     *  name, server callback, client callback; signatures of the callbacks are
     *  the same as of the virtual functions you'd implement in C++.
     */
    void AddServerDependentCapability(const CString& sName, std::unique_ptr<CCapability> pCap);
#endif

    /** Called when a client told us CAP LS. Use ssCaps.insert("cap-name")
     *  for announcing capabilities which your module supports.
     *  If you need to adverite the cap to clients only when it's also supported
     *  by the server, use AddServerDependentCapability() instead.
     *  @param pClient The client which requested the list.
     *  @param ssCaps set of caps which will be sent to client.
     */
    virtual void OnClientCapLs(CClient* pClient, SCString& ssCaps);
    /** Called only to check if your module supports turning on/off named capability.
     *  @param pClient The client which wants to enable/disable a capability.
     *  @param sCap name of capability.
     *  @param bState On or off, depending on which case is interesting for client.
     *  @return true if your module supports this capability in the specified state.
     */
    virtual bool IsClientCapSupported(CClient* pClient, const CString& sCap,
                                      bool bState);
    /** Called when we actually need to turn a capability on or off for a client.
     *  If you need to adverite the cap to clients only when it's also supported
     *  by the server, use AddServerDependentCapability() instead.
     *  If implementing a custom capability, make sure to call
     *  pClient->SetTagSupport("tag-name", bState) for each tag that the
     *  capability provides.
     *  @param pClient The client which requested the capability.
     *  @param sCap name of wanted capability.
     *  @param bState On or off, depending on which case client needs.
     *  @see CClient::SetTagSupport()
     */
    virtual void OnClientCapRequest(CClient* pClient, const CString& sCap,
                                    bool bState);

    /** Called when a module is going to be loaded.
     *  @param sModName name of the module.
     *  @param eType wanted type of the module (user/global).
     *  @param sArgs arguments of the module.
     *  @param[out] bSuccess the module was loaded successfully
     *                       as result of this module hook?
     *  @param[out] sRetMsg text about loading of the module.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnModuleLoading(const CString& sModName,
                                    const CString& sArgs,
                                    CModInfo::EModuleType eType, bool& bSuccess,
                                    CString& sRetMsg);
    /** Called when a module is going to be unloaded.
     *  @param pModule the module.
     *  @param[out] bSuccess the module was unloaded successfully
     *                       as result of this module hook?
     *  @param[out] sRetMsg text about unloading of the module.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnModuleUnloading(CModule* pModule, bool& bSuccess,
                                      CString& sRetMsg);
    /** Called when info about a module is needed.
     *  @param[out] ModInfo put result here, if your module knows it.
     *  @param sModule name of the module.
     *  @param bSuccess this module provided info about the module.
     *  @param sRetMsg text describing possible issues.
     *  @return See CModule::EModRet.
     */
    virtual EModRet OnGetModInfo(CModInfo& ModInfo, const CString& sModule,
                                 bool& bSuccess, CString& sRetMsg);
    /** Called when list of available mods is requested.
     *  @param ssMods put new modules here.
     *  @param bGlobal true if global modules are needed.
     */
    virtual void OnGetAvailableMods(std::set<CModInfo>& ssMods,
                                    CModInfo::EModuleType eType);
    // !Global Modules

#ifndef SWIG
    // Translation
    CString t_s(const CString& sEnglish, const CString& sContext = "") const;
    CInlineFormatMessage t_f(const CString& sEnglish,
                             const CString& sContext = "") const;
    CInlineFormatMessage t_p(const CString& sEnglish, const CString& sEnglishes,
                             int iNum, const CString& sContext = "") const;
    CDelayedTranslation t_d(const CString& sEnglish,
                            const CString& sContext = "") const;
#endif

    // Default implementations of several callbacks to make
    // AddServerDependentCapability work in modpython/modperl.
    // Don't worry about existence of these functions.
    bool InternalServerDependentCapsOnServerCap302Available(
        const CString& sCap, const CString& sValue);
    void InternalServerDependentCapsOnServerCapResult(const CString& sCap,
                                                      bool bSuccess);
    void InternalServerDependentCapsOnClientCapLs(CClient* pClient,
                                                  SCString& ssCaps);
    bool InternalServerDependentCapsIsClientCapSupported(CClient* pClient,
                                                         const CString& sCap,
                                                         bool bState);
    void InternalServerDependentCapsOnClientCapRequest(CClient* pClient,
                                                       const CString& sCap,
                                                       bool bState);
    void InternalServerDependentCapsOnClientAttached();
    void InternalServerDependentCapsOnClientDetached();
    void InternalServerDependentCapsOnIRCConnected();
    void InternalServerDependentCapsOnIRCDisconnected();

  protected:
    CModInfo::EModuleType m_eType;
    CString m_sDescription;
    std::set<CTimer*> m_sTimers;
    std::set<CSocket*> m_sSockets;
#ifdef HAVE_PTHREAD
    std::set<CModuleJob*> m_sJobs;
#endif
    ModHandle m_pDLL;
    CSockManager* m_pManager;
    CUser* m_pUser;
    CIRCNetwork* m_pNetwork;
    CClient* m_pClient;
    CString m_sModName;
    CString m_sDataDir;
    CString m_sSavePath;
    CString m_sArgs;
    CString m_sModPath;
    CTranslationDomainRefHolder m_Translation;
    std::map<CString, std::unique_ptr<CCapability>> m_mServerDependentCaps;

  private:
    MCString
        m_mssRegistry;  //!< way to save name/value pairs. Note there is no encryption involved in this
    VWebSubPages m_vSubPages;
    std::map<CString, CModCommand> m_mCommands;
};

class CModules : public std::vector<CModule*>, private CCoreTranslationMixin {
  public:
    CModules();
    ~CModules();

    CModules(const CModules&) = default;
    CModules& operator=(const CModules&) = default;

    void SetUser(CUser* pUser) { m_pUser = pUser; }
    void SetNetwork(CIRCNetwork* pNetwork) { m_pNetwork = pNetwork; }
    void SetClient(CClient* pClient) { m_pClient = pClient; }
    CUser* GetUser() const { return m_pUser; }
    CIRCNetwork* GetNetwork() const { return m_pNetwork; }
    CClient* GetClient() const { return m_pClient; }

    void UnloadAll();

    bool OnBoot();
    bool OnPreRehash();
    bool OnPostRehash();
    bool OnIRCDisconnected();
    bool OnIRCConnected();
    bool OnIRCConnecting(CIRCSock* pIRCSock);
    bool OnIRCConnectionError(CIRCSock* pIRCSock);
    bool OnIRCRegistration(CString& sPass, CString& sNick, CString& sIdent,
                           CString& sRealName);
    bool OnBroadcast(CString& sMessage);

    bool OnChanPermission3(const CNick* pOpNick, const CNick& Nick,
                           CChan& Channel, char cMode, bool bAdded,
                           bool bNoChange);
    bool OnChanPermission2(const CNick* pOpNick, const CNick& Nick,
                           CChan& Channel, unsigned char uMode, bool bAdded,
                           bool bNoChange);
    bool OnChanPermission(const CNick& OpNick, const CNick& Nick,
                          CChan& Channel, unsigned char uMode, bool bAdded,
                          bool bNoChange);
    bool OnOp2(const CNick* pOpNick, const CNick& Nick, CChan& Channel,
               bool bNoChange);
    bool OnOp(const CNick& OpNick, const CNick& Nick, CChan& Channel,
              bool bNoChange);
    bool OnDeop2(const CNick* pOpNick, const CNick& Nick, CChan& Channel,
                 bool bNoChange);
    bool OnDeop(const CNick& OpNick, const CNick& Nick, CChan& Channel,
                bool bNoChange);
    bool OnVoice2(const CNick* pOpNick, const CNick& Nick, CChan& Channel,
                  bool bNoChange);
    bool OnVoice(const CNick& OpNick, const CNick& Nick, CChan& Channel,
                 bool bNoChange);
    bool OnDevoice2(const CNick* pOpNick, const CNick& Nick, CChan& Channel,
                    bool bNoChange);
    bool OnDevoice(const CNick& OpNick, const CNick& Nick, CChan& Channel,
                   bool bNoChange);
    bool OnRawMode2(const CNick* pOpNick, CChan& Channel, const CString& sModes,
                    const CString& sArgs);
    bool OnRawMode(const CNick& OpNick, CChan& Channel, const CString& sModes,
                   const CString& sArgs);
    bool OnMode2(const CNick* pOpNick, CChan& Channel, char uMode,
                 const CString& sArg, bool bAdded, bool bNoChange);
    bool OnMode(const CNick& OpNick, CChan& Channel, char uMode,
                const CString& sArg, bool bAdded, bool bNoChange);

    bool OnRaw(CString& sLine);
    bool OnRawMessage(CMessage& Message);
    bool OnNumericMessage(CNumericMessage& Message);

    bool OnStatusCommand(CString& sCommand);
    bool OnModCommand(const CString& sCommand);
    bool OnModNotice(const CString& sMessage);
    bool OnModCTCP(const CString& sMessage);

    bool OnQuit(const CNick& Nick, const CString& sMessage,
                const std::vector<CChan*>& vChans);
    bool OnQuitMessage(CQuitMessage& Message,
                       const std::vector<CChan*>& vChans);
    bool OnNick(const CNick& Nick, const CString& sNewNick,
                const std::vector<CChan*>& vChans);
    bool OnNickMessage(CNickMessage& Message,
                       const std::vector<CChan*>& vChans);
    bool OnKick(const CNick& Nick, const CString& sOpNick, CChan& Channel,
                const CString& sMessage);
    bool OnKickMessage(CKickMessage& Message);
    bool OnJoining(CChan& Channel);
    bool OnJoin(const CNick& Nick, CChan& Channel);
    bool OnJoinMessage(CJoinMessage& Message);
    bool OnPart(const CNick& Nick, CChan& Channel, const CString& sMessage);
    bool OnPartMessage(CPartMessage& Message);
    bool OnInvite(const CNick& Nick, const CString& sChan);

    bool OnChanBufferStarting(CChan& Chan, CClient& Client);
    bool OnChanBufferEnding(CChan& Chan, CClient& Client);
    bool OnChanBufferPlayLine2(CChan& Chan, CClient& Client, CString& sLine,
                               const timeval& tv);
    bool OnChanBufferPlayLine(CChan& Chan, CClient& Client, CString& sLine);
    bool OnPrivBufferStarting(CQuery& Query, CClient& Client);
    bool OnPrivBufferEnding(CQuery& Query, CClient& Client);
    bool OnPrivBufferPlayLine2(CClient& Client, CString& sLine,
                               const timeval& tv);
    bool OnPrivBufferPlayLine(CClient& Client, CString& sLine);
    bool OnChanBufferPlayMessage(CMessage& Message);
    bool OnPrivBufferPlayMessage(CMessage& Message);

    bool OnClientLogin();
    bool OnClientDisconnect();
    bool OnUserRaw(CString& sLine);
    bool OnUserRawMessage(CMessage& Message);
    bool OnUserCTCPReply(CString& sTarget, CString& sMessage);
    bool OnUserCTCPReplyMessage(CCTCPMessage& Message);
    bool OnUserCTCP(CString& sTarget, CString& sMessage);
    bool OnUserCTCPMessage(CCTCPMessage& Message);
    bool OnUserAction(CString& sTarget, CString& sMessage);
    bool OnUserActionMessage(CActionMessage& Message);
    bool OnUserMsg(CString& sTarget, CString& sMessage);
    bool OnUserTextMessage(CTextMessage& Message);
    bool OnUserNotice(CString& sTarget, CString& sMessage);
    bool OnUserNoticeMessage(CNoticeMessage& Message);
    bool OnUserJoin(CString& sChannel, CString& sKey);
    bool OnUserJoinMessage(CJoinMessage& Message);
    bool OnUserPart(CString& sChannel, CString& sMessage);
    bool OnUserPartMessage(CPartMessage& Message);
    bool OnUserTopic(CString& sChannel, CString& sTopic);
    bool OnUserTopicMessage(CTopicMessage& Message);
    bool OnUserTopicRequest(CString& sChannel);
    bool OnUserQuit(CString& sMessage);
    bool OnUserQuitMessage(CQuitMessage& Message);

    bool OnCTCPReply(CNick& Nick, CString& sMessage);
    bool OnCTCPReplyMessage(CCTCPMessage& Message);
    bool OnPrivCTCP(CNick& Nick, CString& sMessage);
    bool OnPrivCTCPMessage(CCTCPMessage& Message);
    bool OnChanCTCP(CNick& Nick, CChan& Channel, CString& sMessage);
    bool OnChanCTCPMessage(CCTCPMessage& Message);
    bool OnPrivAction(CNick& Nick, CString& sMessage);
    bool OnPrivActionMessage(CActionMessage& Message);
    bool OnChanAction(CNick& Nick, CChan& Channel, CString& sMessage);
    bool OnChanActionMessage(CActionMessage& Message);
    bool OnPrivMsg(CNick& Nick, CString& sMessage);
    bool OnPrivTextMessage(CTextMessage& Message);
    bool OnChanMsg(CNick& Nick, CChan& Channel, CString& sMessage);
    bool OnChanTextMessage(CTextMessage& Message);
    bool OnPrivNotice(CNick& Nick, CString& sMessage);
    bool OnPrivNoticeMessage(CNoticeMessage& Message);
    bool OnChanNotice(CNick& Nick, CChan& Channel, CString& sMessage);
    bool OnChanNoticeMessage(CNoticeMessage& Message);
    bool OnTopic(CNick& Nick, CChan& Channel, CString& sTopic);
    bool OnTopicMessage(CTopicMessage& Message);
    bool OnTimerAutoJoin(CChan& Channel);

    bool OnAddNetwork(CIRCNetwork& Network, CString& sErrorRet);
    bool OnDeleteNetwork(CIRCNetwork& Network);

    bool OnSendToClient(CString& sLine, CClient& Client);
    bool OnSendToClientMessage(CMessage& Message);
    bool OnSendToIRC(CString& sLine);
    bool OnSendToIRCMessage(CMessage& Message);
    bool OnClientAttached();
    bool OnClientDetached();

    bool OnServerCapAvailable(const CString& sCap, const CString& sValue);
    bool OnServerCapResult(const CString& sCap, bool bSuccess);

    CModule* FindModule(const CString& sModule) const;
    bool LoadModule(const CString& sModule, const CString& sArgs,
                    CModInfo::EModuleType eType, CUser* pUser,
                    CIRCNetwork* pNetwork, CString& sRetMsg);
    bool UnloadModule(const CString& sModule);
    bool UnloadModule(const CString& sModule, CString& sRetMsg);
    bool ReloadModule(const CString& sModule, const CString& sArgs,
                      CUser* pUser, CIRCNetwork* pNetwork, CString& sRetMsg);

    static bool GetModInfo(CModInfo& ModInfo, const CString& sModule,
                           CString& sRetMsg);
    static bool GetModPathInfo(CModInfo& ModInfo, const CString& sModule,
                               const CString& sModPath, CString& sRetMsg);
    static void GetAvailableMods(
        std::set<CModInfo>& ssMods,
        CModInfo::EModuleType eType = CModInfo::UserModule);
    static void GetDefaultMods(
        std::set<CModInfo>& ssMods,
        CModInfo::EModuleType eType = CModInfo::UserModule);

    // This returns the path to the .so and to the data dir
    // which is where static data (webadmin skins) are saved
    static bool FindModPath(const CString& sModule, CString& sModPath,
                            CString& sDataPath);
    // Return a list of <module dir, data dir> pairs for directories in
    // which modules can be found.
    typedef std::queue<std::pair<CString, CString>> ModDirList;
    static ModDirList GetModDirs();

    // Global Modules
    bool OnAddUser(CUser& User, CString& sErrorRet);
    bool OnDeleteUser(CUser& User);
    bool OnClientConnect(CZNCSock* pSock, const CString& sHost,
                         unsigned short uPort);
    bool OnLoginAttempt(std::shared_ptr<CAuthBase> Auth);
    bool OnFailedLogin(const CString& sUsername, const CString& sRemoteIP);
    bool OnUnknownUserRaw(CClient* pClient, CString& sLine);
    bool OnUnknownUserRawMessage(CMessage& Message);
    bool OnClientCapLs(CClient* pClient, SCString& ssCaps);
    bool IsClientCapSupported(CClient* pClient, const CString& sCap,
                              bool bState);
    bool OnClientCapRequest(CClient* pClient, const CString& sCap, bool bState);
    bool OnModuleLoading(const CString& sModName, const CString& sArgs,
                         CModInfo::EModuleType eType, bool& bSuccess,
                         CString& sRetMsg);
    bool OnModuleUnloading(CModule* pModule, bool& bSuccess, CString& sRetMsg);
    bool OnGetModInfo(CModInfo& ModInfo, const CString& sModule, bool& bSuccess,
                      CString& sRetMsg);
    bool OnGetAvailableMods(std::set<CModInfo>& ssMods,
                            CModInfo::EModuleType eType);
    // !Global Modules

  private:
    static ModHandle OpenModule(const CString& sModule, const CString& sModPath,
                                CModInfo& Info, CString& sRetMsg);
    static bool ValidateModuleName(const CString& sModule, CString& sRetMsg);

  protected:
    CUser* m_pUser;
    CIRCNetwork* m_pNetwork;
    CClient* m_pClient;
};

#endif  // !ZNC_MODULES_H
